Modeling Update 1
I created a few more assets, all modular.
This was my final layout before I showcased my work to my class and got good feedback from my professor and fellow classmates.
These were some of the feedbacks I received :
- The streetlight does bot look Sci-Fi enough.
- The benches look uncomfortable.
- The railings look weird.
- The pipes are placed in an old fashioned way. They should be more concealed.
- The supports on the pipes do nothing.
- The walls too don’t look Sci-Fi.
- The fuse box looks like it’s from the 1950’s.
- The shop looks empty.
I went home and started researching a lot, finding better asset concepts. Taking all of the feedback in a positive way, I decided to do a couple of things :
- Make panels for my walls so that they look more Sci-Fi.
- Change the railings and use these ones as a barrier.
- Discard the bench and make a better one.
- Somehow hide the pipes behind the wall, maybe with some metal grid so that the pipes are used as well as add depth to the scene.
- Discard the streetlight and make a new one.
- Discard the fuse box and make new one.
- Keep the shop empty and make it look as though it still hasn’t opened yet. This is because I don’t have enough time to fill the shop with assets.
These were the assets I decided to add.